London. 1999. Legal organizations are taking residence inside deserted constructions all through town making schemes, taking hostages, and changing into Far too snug. Behind each door and round each nook, they are going to be there. They might have the numbers, however you could have the aspect of shock and the firepower. Your goal: clear them out. Room by room, Ground by Ground. Use any means essential to cleanse town of its prison plague.
With extra enemy sorts, hostage conditions and procedurally generated ranges, you will by no means know what to anticipate behind the subsequent door. Each play via is usually a first expertise.
Extra weapons. Extra ways. Extra methods to “clear home.”